As of now, I am no longer as active a player of EQ II.
The problem is, the game never got a firm grip on me like Runescape or Wizard101. So when I try to compare them:
EQ II problem:
It's hard for me to find people, monsters, or objects for quests. I usually wander around and gain several levels before I find the essential to my quest.
Wizard101 comparison:
*cough* quest helper *cough*
Runescape comparison:
NPCs give specific directions and not the vague, "I need you to talk to Sentry Talvee ok bye"
EQ II problem:
I wander too much on accident and find myself in areas with high level bosses and monsters.
Wizard101 comparison:
To go most places you have to unlock them first, so you're usually stuck on one area before you level up and go onto the next.
Runescape comparison:
In the starting area all the monsters are moderate levels and they don't randomly attack you like ecounter monsters in EQ II.
EQ II problem:
If I get into a group with a higher level player, the player refuses to mentor me and I'm stuck with them for the whole day gaining no experience.
Wizard101 comparison:
If you join a group, that's not nessecarily a feature of the game and can still gain experience.
Runescape comparison:
there is a special member's server for group questing, but you can still gain experience while in a group.
Bye, EQ II. May you never waste my time with your honeyed lies again.
The problem is, the game never got a firm grip on me like Runescape or Wizard101. So when I try to compare them:
EQ II problem:
It's hard for me to find people, monsters, or objects for quests. I usually wander around and gain several levels before I find the essential to my quest.
Wizard101 comparison:
*cough* quest helper *cough*
Runescape comparison:
NPCs give specific directions and not the vague, "I need you to talk to Sentry Talvee ok bye"
EQ II problem:
I wander too much on accident and find myself in areas with high level bosses and monsters.
Wizard101 comparison:
To go most places you have to unlock them first, so you're usually stuck on one area before you level up and go onto the next.
Runescape comparison:
In the starting area all the monsters are moderate levels and they don't randomly attack you like ecounter monsters in EQ II.
EQ II problem:
If I get into a group with a higher level player, the player refuses to mentor me and I'm stuck with them for the whole day gaining no experience.
Wizard101 comparison:
If you join a group, that's not nessecarily a feature of the game and can still gain experience.
Runescape comparison:
there is a special member's server for group questing, but you can still gain experience while in a group.
Bye, EQ II. May you never waste my time with your honeyed lies again.
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